The latter is a great way for developers to store and update rankings on a global leaderboard or optimally matchmake users in their experiences based on skill level. To give developers even more flexibility as data gets increasingly complex, our Data Store now supports 16x larger values since last RDC, and our new high throughput, low latency Memory Store data service gives developers the ability to quickly access non-persistent data shared across all servers in an experience. Storage is an essential part of the scalability of the platform. These improvements will allow Roblox to become an incredibly fast and reliable engine, enabling developers to build better, more dynamic, and higher performing experiences. Not only that, but it also provides users with a secure and flexible platform, allowing them to access their Roblox resources seamlessly. The Roblox Open Cloud enables developers to take their businesses to a new level, which means support for large teams support for specific domains, such as artists or coders and integrations with other tools that add richness to the environment. Opening up these interfaces will allow a new class of creators to emerge-building new development tools to enable workflows (and potentially offering them to other developers via a marketplace). This will create an ecosystem where developers can build and discover custom toolchains that maximize their productivity. So, we created our Open Cloud program with the idea that third-party components could simply plug in directly to all our backend services without having to go through Studio. But as our community gets broader and more diverse, we felt that we needed them to have more ability to drive the ecosystem of tools at their disposal. Studio has been an incredible tool for our developers. The future for developers on Roblox is the freedom to do everything on the Roblox Open Cloud.
We are also giving developers more ways to earn on the Roblox platform through improvements in sponsored content and the ability for some developers to create and sell their own avatar items. Today, 50% of our top 10,000 developers make more from these engagement-based payouts than in-experience purchases. Last year, we introduced engagement-based payouts (called Premium Payouts) as a way to reward developers for creating engaging experiences (in addition to earning Robux through in-experience purchases). We have 1.3 million developers and creators earning Robux, and this year, they are on track to earn $500 million from their creations. In addition to creating tools and systems that maximize developer productivity, we are creating more opportunities to build a virtual economy.
These releases represent important stepping stones in a long line of innovations to improve the expressiveness and combinatorics in the metaverse. Meanwhile, Dynamic Heads will bring facial expressions and emotes to life.
Layered Clothing allows a combinatorial explosion of possibilities in customizing your avatar, as any body can be outfitted with arbitrary layered clothing items. The latest updates include the upcoming Layered Clothing Studio beta launch and Dynamic Heads beta, which is the first step in enabling users to express the breadth and depth of their emotions and identities. Our vision for Roblox Avatars is a digital you, and it can be whoever you want to be, from the way you move, talk, and dress. Frameborder="0" allowfullscreen="allowfullscreen">